Filed under: Memorable Experiences: Making Learning Stick

How do you make learning truly memorable and transferable? This topic explores techniques beyond basic recall, focusing on designing for retention and application through storytelling, powerful scenarios, emotional connection, and maybe even a little unexpected fun.

Child with chalkboard dunce cap

Flip the Script: Allow Failure to Drive Your eLearning Content

Ever since our school days, the learning and testing pattern has been the same. Study content…take test on content. Even in today’s age of eLearning, that’s still what we see. Present content…knowledge check…more content…final quiz. Guess what, it doesn’t always have to be that way. Depending on the material (and your users) sometimes it makes […]

evaluate

Instructional Design for the Greater Good: The Three Forms of Evaluation

Welcome to the completion of week nine as we progress through our 12-week service course, Instructional Design Service Course: Gain Experience For Good. We are entering into the final stages of this course, and at this point, have entered into the Evaluate phase of their design process. Evaluation Phase Last week we developed a prototype so we […]

developing a prototype

Instructional Design for the Greater Good: Developing a Prototype

Welcome to the completion of week seven as we progress through our 12-week service course, Instructional Design Service Course: Gain Experience For Good. In this module, we are developing a prototype of our lesson materials based on our Design Proposal. After completing the prototype in this module, the prototype will be part of a round of […]